Playing with Maya: Martini Glass Arnold Render


Martini Glass rendered in Arnold. This was a project that we were given to do in class, on week 12. It involved the placement of lights and using ramp for the red colour of the glass. I do feel that this was a good attempt, however, there could be some improvements that could give the piece a much more professional look. I think I need to go back over with my lights and rearrange their settings, to see what works. What I don’t want in this image is the pixel/fussy effect.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s